Friday, 27 April 2012

Creative Coding, Project Two, Blog Six

Original Noise
I have now experimented with putting the noise I created (as shown in the image above) into a circular, 'target' looking structure. I took the randomly placed shapes and lines and put them into an area a certain radius away from the centre point and not exceeding a certain radius. I also used different shades for each different shape and for lines to further highlight the structure.

 After creating this structure out of noise, I looked at deconstructing it back into noise, by allowing the shapes and lines to exceed their boundary creating overlap and noise the more I allowed it to 'spill'.




I think this is the tipping point of where it goes from structure to noise, you can only just see a vague  ring of darkness other than the dark spot in the middle.

This is mainly just noise, only a black spot visible in the middle.

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