After selecting some images I have sketched some possible concepts.
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Firstly I looked at the columns on the parthenon. For this sketch I took the details from the columns and made it into the positive space to create a structure. I could possibly take this structure I have taken from the columns and repeat it to make a more complex structure. This is what I looked at in the sketch below. |
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In this sketch I took the shape of the Empire State building outline from an image of New York City. I then looked at taking the structure from the previous image and using it inside the building as a structural support to ultimately form the structure of the building. I'm not sure if I could go very fart with this idea, or whether it would be particularly successful. |
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In the image above I looked at creating a sort of city setup. I think it could be interested to make something similar to a city setup, repeating multiple different shaped rectangles, with something like a path in the middle leading to a main/larger building to give the pattern a hierarchy. Additionally I would like to have holes/windows in a linear pattern on the rectangle forms in order to replicate the lighting of a city which interests me most. |
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I have continued with the above idea for this sketch as well, here I have looked at repeating the image again to further create a recognisable pattern. I think an object which can be looked at from multiple views would be more successful, therefore mirroring this idea would enable this. |
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I wanted to further abstract the city pattern and mess it up a little like the pile of bricks image I found. |
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I think it could be successful to have a ball of building like objects thrown together perhaps with a larger building in the middle with them getting smaller as they get further out to further establish pattern, and show a development just like in the image of the different moons. |
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From my sketches I began creating a city like form in 3DS Max, but decided to try it in solid works first so I could more easily add in windows. |
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This is the beginning of my first model in Solid Works. |
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This is my model with some holes extruded in. |
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I have since taken it into 3DS Max and I am looking at modifying it. Once I have played around with this model I am going to look at creating a model like my sketch of the jumbled buildings. |
I have also looked at some material textures for my models.
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Brick. I think this will obviously go with my brick idea of creating a structure out of brick like objects. |
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In terms of my city idea I think it could be successful to have a concrete exterior then have light streaming out of the holes, this will replicate a real city where buildings are made from often boring materials, but the lights at night really make them look awesome. |
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Again the same kind of idea as above, except with this I could further contrast the bright light with an even more bleak looking material. |
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