Wednesday, 26 September 2012

Digital Creation, Project Three, Blog Two

After selecting some images I have sketched some possible concepts.
Firstly I looked at the columns on the parthenon. For this sketch I took the details from the columns and made it into the positive space to create a structure. I could possibly take this structure I have taken from the columns and repeat it to make a more complex structure. This is what I looked at in the sketch below.
In this sketch I took the shape of the Empire State building outline from an image of New York City. I then looked at taking the structure from the previous image and using it inside the building as a structural support to ultimately form the structure of the building. I'm not sure if I could go very fart with this idea, or whether it would be particularly successful.
In the image above I looked at creating a sort of city setup. I think it could be interested to make something similar to a city setup, repeating multiple different shaped rectangles, with something like a path in the middle leading to a main/larger building to give the pattern a hierarchy. Additionally I would like to have holes/windows in a linear pattern on the rectangle forms in order to replicate the lighting of a city which interests me most.
I have continued with the above idea for this sketch as well, here I have looked at repeating the image again to further create a recognisable pattern. I think an object which can be looked at from multiple views would be more successful, therefore mirroring this idea would enable this.


I wanted to further abstract the city pattern and mess it up a little like the pile of bricks image I found.
I think it could be successful to have a ball of building like objects thrown together perhaps with  a larger building in the middle with them getting smaller as they get further out to further establish pattern, and show a development just like in the image of the different moons.



From my sketches I began creating a city like form in 3DS Max, but decided to try it in solid works first so I could more easily add in windows.

This is the beginning of my first model in Solid Works.

This is my model with some holes extruded in.

I have since taken it into 3DS Max and I am looking at modifying it. Once I have played around with this model I am going to look at creating a model like my sketch of the jumbled buildings.

I have also looked at some material textures for my models.
Brick. I think this will obviously go with my brick idea of creating a structure  out of brick like objects.

In terms of my city idea I think it could be successful to have a concrete exterior then have light streaming out of the holes, this will replicate a real city where buildings are made from often boring materials, but the lights at night really make them look awesome.

Again the same kind of idea as above, except with this I could further contrast the bright light with an even more bleak looking material.



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